Extra Plugins

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ckit
XnThusiast
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Location: QLD, Australia

Post by ckit »

We need a really good SWF plugin for XnView 1.80 anyone interested?
AMD Ryzen 3 3300X 3.8Ghz, 16Gb DDR4, RX6600XT with Dell U2520D at 2560x1440@60Hz scaling 125%
Windows 11 Pro x64 23H2, Listary Pro, PowerToys and Wintoys
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azsd
Posts: 22
Joined: Tue May 31, 2005 5:54 pm
Location: Forest

Post by azsd »

:(

I have copied Xuser.dll generated by PluginsSDK-win.zip in to new 1.80 plugins directionary but its not work.
kaoru

plugins error: "format could not be determined"

Post by kaoru »

I have downloaded and installed the latest version of xnview and the latest .eri plugin (in plugins folder, and it shows up in plugins info window), but the program still does not recognize the file type. Error message: "Format of the file <foobar.eri> could not be determined." I've checked a hex view of the file and see the words "Entis Rasterized Image" in the right-hand column.

I just tried the .swf plugin and had the same problem.

Thank you for any help you can give.
terryo
Posts: 33
Joined: Wed May 19, 2004 8:50 am
Location: France

Post by terryo »

try to rename Xswf.dll in Xswf.usr, in the PlugIns folder...
For me, this plugin is working now with XnView 1.80.1
Guest

Post by Guest »

Merci de votre suggestion, terryo. Je l'ai essaye, mais ca ne marche pas: ou je vois un image immobile, ou je ne vois qu'un carre blanc.
terryo
Posts: 33
Joined: Wed May 19, 2004 8:50 am
Location: France

Post by terryo »

renaming this plugin was proposed by Pierre
http://newsgroup.xnview.com/viewtopic.php?p=13030

On my computer, it's working but without animation (it's a limit of xswf plugin). For animated SWF file, only the first picture/frame is visible.
Warper

Can't view .SWF

Post by Warper »

Hi to all,
I just downloaded XnView 1.80.3 and added the xswf.dll plug-in but nothing happens. :(
I already restarted XnView several times but still can't view this type of files.
When I try to open those file from within XV explorer window I receive a message telling me that the program does not know how to read these files.
Any idea?
TIA
Warper
Guest

Post by Guest »

I have been sent 2 files that I need to open urgently. The file extensions are *.cdr and the start of the file in hex is RIFF....CDRCvrsn...

I thought these were Coreldraw pictures.

However RIFF is Raster Image File Format.

Is there a plugin in XnView that would open AND convert these files to a useful format?

Please help

Thanks

Chris
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XnTriq
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Post by XnTriq »

The “CDRCvrsn” string indicates that these are actually CorelDRAW files.
corion.net ([url=http://www.corion.net/cgi-bin/wiki.cgi/display/Format:RIFF]Wiki | FileFormats | RIFF[/url]) wrote:The RIFF (Resource interchange file format) format was created by Microsoft and is used by many applications like Windows, Corel Draw etc.. It is block structured, each block has a header ID and a size, so that even a program that works with an old version of the file format can skip the unknown parts of the file and work on the known parts of the file. All RIFF blocks begin on a word boundary so it might be necessary to skip an additional byte. In the present specification, only one RIFF block per file is allowed, and only the RIFF and LIST blocks may contain subblocks.
You'll find a “RIFF” signature in the headers of .ANI (Animated Cursor), .AVI (Video for Windows), .PAL (Microsoft Palette), .WAV (Wave Form), but also .CDR (CorelDRAW), .CLK (Corel R.A.V.E.) and .CMX (Corel Presentation Exchange) files, if you view them in hex mode.

Related threads on this forum: Have you tried to open the files with Paint Shop Pro?
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algasys
Posts: 5
Joined: Sat Feb 03, 2007 10:10 am
Location: Belgium

Re: Extra Plugins

Post by algasys »

XnView supports plug-ins that means additional libraries which are used for reading or writing additional file formats or additional filtering effects. The plug-ins are available on the normal XnView Download page.
Hello,

I am sorry but... I can't found any plugins to download on this page. Only the main download of Xnview.

Where is the mistake I done? :|
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helmut
Posts: 8705
Joined: Sun Oct 12, 2003 6:47 pm
Location: Frankfurt, Germany

Re: Extra Plugins

Post by helmut »

algasys wrote:I am sorry but... I can't found any plugins to download on this page. Only the main download of Xnview.

Where is the mistake I done? :|
The plug-ins have been moved to their own download page. Please follow the link "Format plugins" on the Windows download page. There are further links which point to Help files, additional language packs, and Addons.
Last edited by helmut on Sun Feb 04, 2007 5:03 pm, edited 1 time in total.
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algasys
Posts: 5
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Location: Belgium

Re: Extra Plugins

Post by algasys »

The plug-ins have been moved to their own download page. Please follow the link "Format plugins" on the Windows download page. There are further links which point to Help files, additional language packs, and Addons.
Thank you very much for helping me.


nb.: the url you give go to 404 page. By the way I have found "format plugins".
Mikael

Post by Mikael »

Hello,
I working on a plugin for wnview for a home made image format. These are 16 bits image files. Variation of a pixel [0; 65535]. I use "PluginsSDK-win" but I've not found documentation about it. When displaying images, there are color, I want it do be grayscale [0; 65535]. How can i do that ?

Thanks,

Mikael.
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xnview
Author of XnView
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Post by xnview »

Mikael wrote:Hello,
I working on a plugin for wnview for a home made image format. These are 16 bits image files. Variation of a pixel [0; 65535]. I use "PluginsSDK-win" but I've not found documentation about it. When displaying images, there are color, I want it do be grayscale [0; 65535]. How can i do that ?
You convert the 16pixels to 8bits?
Pierre.
Mikael

Post by Mikael »

No, in fact, the format of my pictures are 16 bits, one dimension. The file conains 3 "long" (datatype:16, Dx, dy) and the data buffer. It is 16 bits because it is the result of line scan with subpixel. So, the information in the 16 bit pixels is the height. I don't have color information.

I've found the SDK. It's almost working in XnView but there are colors in green and blue. I would like a grayscale in 16 bits. So i've done the following :

BOOL API gfpLoadPictureGetInfo( void * ptr, INT * pictype, INT * width, INT * height, INT * dpi, INT * bits_per_pixel, INT * bytes_per_line, BOOL * has_colormap, LPSTR label, INT label_max_size )
{
long lDataType=16;
long lDx=0;
long lDy=0;
MYDATA * data = (MYDATA *)ptr;
fread( &lDataType, sizeof(long), 1, data->fp );
fread( &lDx, sizeof(long), 1, data->fp );
fread( &lDy, sizeof(long), 1, data->fp );
*bits_per_pixel = lDataType;
*width = lDx;
*height = lDy;
data->width = *width;
data->component_per_pixel = *bits_per_pixel / 8;
*pictype = EDX_TYPE_PICTURE;
*dpi = 68;
*bytes_per_line = *bits_per_pixel/8 * *width;
*has_colormap = FALSE;
strncpy( label, "Edixia 3D image", label_max_size );
return TRUE;
}
BOOL API gfpLoadPictureGetColormap( void * ptr, GFP_COLORMAP * cmap )
{
return FALSE;
}

Is it correct ?

Thanks a million for your help.

Mikael.