One mousewheel notch = 100% of thumb window?

Ideas for improvements and requests for new features in XnView MP

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marsh
XnThusiast
Posts: 2443
Joined: Sun May 15, 2005 6:31 am

One mousewheel notch = 100% of thumb window?

Post by marsh »

In the thumbnails view, pressing the mousewheel one notch moves the window 100% out of view. Should there be some overlap? I mean, shouldn't it move the field of view <80% up or downwards so you are sure where you were before?
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xnview
Author of XnView
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Joined: Mon Oct 13, 2003 7:31 am
Location: France

Re: One mousewheel notch = 100% of thumb window?

Post by xnview »

Sorry but i don't understand, could you explain me more?
Pierre.
marsh
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Posts: 2443
Joined: Sun May 15, 2005 6:31 am

Re: One mousewheel notch = 100% of thumb window?

Post by marsh »

Good morning. If miniatures are shown [1,2,3,4,5] spinning mouse wheel one gear/notch goes to [6,7,8,9,10] exactly. But, I think it would be more reassuring to see this:
[1,2,3,4,5] to [5,6,7,8,9]. You would then see nothing has been skipped when moving less than 100% of view at a time.
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xnview
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Re: One mousewheel notch = 100% of thumb window?

Post by xnview »

This behaviour comes from QT
Pierre.