Bug with RAW format in gflax.dll
Posted: Wed Aug 01, 2012 2:34 am
When you have it in a full 24bit color mode, and even when you don't convert the bit depth to 256level grayscale, saving in the RAW format (which should JUST dump the 24bit color image data to a file) does NOT do what it should. Instead it AUTOMATICALLY converts to 256level grayscale. This means I can NOT output the true raw image data as I would have liked to have done. Raw is supposed to do no conversions for true raw output, but it doesn't work right. Please fix this bug. And yes, I'm using the LATEST version of the gflax.dll file.