Hi,
-I have an app whcih loads dynamic a lot of modules each time a image should be processed (that happens often)
-now I'd like to call gflLibraryInit only once for all files that should be procesed, but I can not store any additional information to check by my own
-does it take long to call gflLibraryInit and gflLibraryExit ???
-I tested under windows with an memchecker, if calling Init 2 times and Exit only one time there gets some memory lost, therefor it would be good to check if the init was called
-any ideas?
Thx, Peter
Check if gflLibraryInit was called?
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- Author of XnView
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Re: Check if gflLibraryInit was called?
gflLibraryInit can take some time (if you have plugins), and you must call ONE gflLibraryInit and ONE gflLibraryExit
Pierre.