64 bits library

Discussions on GFL SDK, the graphic library for reading and writing graphic files

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Defenestration
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Post by Defenestration »

Many thanks Pierre. I missed your post asking for beta-testers for the unicode version. I will get testing and let you know how it goes.

I see there are three versions of GFL 2.80 now:

Win32, Win64 and Unicode.

Do the Win32 and Win64 versions have the unicode functions ?
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xnview
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Post by xnview »

Defenestration wrote:Many thanks Pierre. I missed your post asking for beta-testers for the unicode version. I will get testing and let you know how it goes.

I see there are three versions of GFL 2.80 now:

Win32, Win64 and Unicode.

Do the Win32 and Win64 versions have the unicode functions ?
Currently i have built only the win32 for unicode
Pierre.
Defenestration
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Post by Defenestration »

Sorry to be a pain, but if it's not too much trouble would it be possible to get a Win64 Unicode build as I do all my development on XP Pro x64 and target x64 for my testing (as I like to use native x64 applications where possible) ?

Thanks in advance!
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xnview
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Post by xnview »

Defenestration wrote:Sorry to be a pain, but if it's not too much trouble would it be possible to get a Win64 Unicode build as I do all my development on XP Pro x64 and target x64 for my testing (as I like to use native x64 applications where possible) ?

Thanks in advance!
I've uploaded a 64bits unicode version HERE
Pierre.
pber
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Post by pber »

Are plugins supported ? I don't think so, I can't load files that require plug ins on a 64-bit computer.
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xnview
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Post by xnview »

pber wrote:Are plugins supported ? I don't think so, I can't load files that require plug ins on a 64-bit computer.
Which plugin? The JPEG2000 plugin?
Pierre.
pber
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Post by pber »

The exr plugin is not compatible with the 64-bit version of the gfllib
jerry2
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Post by jerry2 »

I can not find a library for 64-bit Windows 2008. Is there one?
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xnview
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Post by xnview »

jerry2 wrote:I can not find a library for 64-bit Windows 2008. Is there one?
You have it on my website
Pierre.
jerry2
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Post by jerry2 »

I find only soruce code, not the compiled version. I do not know unfortunately what do I need to compile it to make a .dll.
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xnview
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Post by xnview »

source code???
You have dll for 64bits in the zip package
Pierre.
jerry2
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Post by jerry2 »

You mean:

http://download.xnview.com/GflAx-win.zip

I find only 32-bit dll there or at least one dll, not two.
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xnview
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Post by xnview »

jerry2 wrote:You mean:

http://download.xnview.com/GflAx-win.zip

I find only 32-bit dll there or at least one dll, not two.
Sorry, GFLAx doesn't exists for 64bits
Pierre.
jerry2
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Post by jerry2 »

? You said it is on your website, now you say it doesn't exists. The question in topic is about the SDK (compiled). Is there nay plan to compile to binary? Thanx

Jerry
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xnview
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Post by xnview »

jerry2 wrote:? You said it is on your website, now you say it doesn't exists. The question in topic is about the SDK (compiled). Is there nay plan to compile to binary? Thanx
Only GFK SDK is available for 64bits, you have not told me that you search GFLAx :-)
Pierre.