Hello,
I'm using visual basic 6.0 with the SDK.
I try to load a BMP file, and save it in PCX fileformat (2 colors).
I've tried with 2.2 and 2.67 gflsdk.dll
The file is created, but unreadable (not a valid file format).
If I try to export JPEG, GIF, TIFF, ... it works.
any idea ?
Best regards,
Régis
Save PCX file
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- Author of XnView
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- Location: France
Re: Save PCX file
Unreadable by xnview?rigalr wrote:Hello,
I'm using visual basic 6.0 with the SDK.
I try to load a BMP file, and save it in PCX fileformat (2 colors).
I've tried with 2.2 and 2.67 gflsdk.dll
The file is created, but unreadable (not a valid file format).
If I try to export JPEG, GIF, TIFF, ... it works.
any idea ?
Best regards,
Régis
Pierre.
-
- Posts: 4
- Joined: Mon May 14, 2007 6:03 pm
Hello,
I can open and read the file with xnview, but Paint shop pro, or photoshop can't read the file.
Maybe some parameters are wrong when I save the file ?
In fact, I have to send the PCX 1 bit file in a specific thermal printer (via COM port), and the printer don't accept the logo.
If I try to save the logo with Paint shop pro, it works.
Here is the source code:
I can open and read the file with xnview, but Paint shop pro, or photoshop can't read the file.
Maybe some parameters are wrong when I save the file ?
In fact, I have to send the PCX 1 bit file in a specific thermal printer (via COM port), and the printer don't accept the logo.
If I try to save the logo with Paint shop pro, it works.
Here is the source code:
Code: Select all
gflLibraryInit 'Initialize the library
gflGetDefaultLoadParams GflLoadParams 'Gets default parameters for loading
gflEnableLZW False 'Activate the LZW compression
With GflLoadParams
.Flags = GFL_LOAD_SKIP_ALPHA Or GFL_LOAD_BY_EXTENSION_ONLY
.Origin = GFL_BOTTOM_LEFT 'Origin is bottom-left
.ColorModel = GFL_BGR 'Component order like DIB
.LinePadding = 4 'Line padding on 4 bytes (32bits)
End With
File = szfilenameBMP
FileDest = szFileNamePCX
maform.AutoRedraw = True 'Form must be refreshed
Error = gflLoadBitmap(File, PtrBitmap, GflLoadParams, GflInfo) 'Load picture
If Error = GFL_NO_ERROR Then 'If no error
extGetGflBitmapFromPtr PtrBitmap, GflBitmap 'Get the data
extShowBitmapOnDc GflBitmap, maform.hdc 'Draw the bitmap (optional)
Error = gflChangeColorDepth(GflBitmap, PtrBitmap, GFL_MODE_TO_BINARY, GFL_MODE_PATTERN_DITHER) 'Change color depth of the picture
If Error = GFL_NO_ERROR Then 'Si aucune erreur
extGetGflBitmapFromPtr PtrBitmap, GflBitmap 'Get the picture data
gflGetDefaultSaveParams GflSaveParams 'Gets default parameters for saving
With GflSaveParams
.Flags = GFL_SAVE_ANYWAY
.FormatIndex = gflGetFormatIndexByName("pcx") 'Get the index of PCX format
End With
Error = gflSaveBitmap(FileDest, GflBitmap, GflSaveParams) 'Save the picture
gflFreeBitmapData GflBitmap 'Free bitmap
End If
End If
If Error <> GFL_NO_ERROR Then MsgBox extGetStr(gflGetErrorString(Error)) 'Display a message box
gflLibraryExit 'Quit the library
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- Author of XnView
- Posts: 44470
- Joined: Mon Oct 13, 2003 7:31 am
- Location: France
Could you send the file saved by GFL and saved by PSP?rigalr wrote:Hello,
I can open and read the file with xnview, but Paint shop pro, or photoshop can't read the file.
Maybe some parameters are wrong when I save the file ?
In fact, I have to send the PCX 1 bit file in a specific thermal printer (via COM port), and the printer don't accept the logo.
If I try to save the logo with Paint shop pro, it works.
Pierre.
-
- Posts: 4
- Joined: Mon May 14, 2007 6:03 pm
Here are the files:
PaintShopPro file: (exported with PCX version 0 option)
http://www.rodrigue.fr/temp/psp.pcx
GFL SDK File
http://www.rodrigue.fr/temp/gfl.pcx
Original file
http://www.rodrigue.fr/temp/logo.bmp
Maybe there is a compression level to define in the source code, but I don't have sample.
Best regards,
Régis
PaintShopPro file: (exported with PCX version 0 option)
http://www.rodrigue.fr/temp/psp.pcx
GFL SDK File
http://www.rodrigue.fr/temp/gfl.pcx
Original file
http://www.rodrigue.fr/temp/logo.bmp
Maybe there is a compression level to define in the source code, but I don't have sample.
Best regards,
Régis
-
- Author of XnView
- Posts: 44470
- Joined: Mon Oct 13, 2003 7:31 am
- Location: France
Ok, they need RLE, so use params.Compression = GFL_RLE;rigalr wrote:Here are the files:
PaintShopPro file: (exported with PCX version 0 option)
http://www.rodrigue.fr/temp/psp.pcx
GFL SDK File
http://www.rodrigue.fr/temp/gfl.pcx
Original file
http://www.rodrigue.fr/temp/logo.bmp
Maybe there is a compression level to define in the source code, but I don't have sample.
Pierre.