Search found 88 matches

by MARK2580
Mon Oct 30, 2023 10:44 pm
Forum: MP - Suggestions
Topic: vtex format support (Source Engine 2)
Replies: 0
Views: 389

vtex format support (Source Engine 2)

The program already has support for the VTF texture format from Source Enigne 1. I would also like to see support for Source 2 - VTEX.
All required source format files can be found here => https://github.com/ValveResourceFormat/ ... urceFormat
by MARK2580
Sun Sep 10, 2023 11:10 pm
Forum: Closed/Resolved
Topic: 0.99 x64: "Could not load file"
Replies: 12
Views: 1873

Re: 0.99 x64: "Could not load file"

xnview wrote: Fri Jun 16, 2023 4:09 pm This problem is supposed to be fixed in XnView MP 1.5.0 beta. Please check and confirm the bug fix here.
Yes, it looks like it's working now. 8)
by MARK2580
Sun Feb 19, 2023 6:53 am
Forum: New
Topic: [1.4.2 x64] Excluded / Included folders don't work.
Replies: 5
Views: 804

Re: [1.4.2 x64] Excluded / Included folders don't work.

xnview wrote: Tue Feb 14, 2023 6:36 am
MARK2580 wrote: Tue Feb 14, 2023 4:25 am
xnview wrote: Sun Feb 12, 2023 2:54 pm Excluded/Included is not for that, only to exclude/include folder to import in catalog
For me, the Catalog is a completely useless feature. That is, the program does not have the ability to hide some specific folders?
no there is no way
Well, then I propose such a function :mrgreen:
by MARK2580
Tue Feb 14, 2023 4:25 am
Forum: New
Topic: [1.4.2 x64] Excluded / Included folders don't work.
Replies: 5
Views: 804

Re: [1.4.2 x64] Excluded / Included folders don't work.

xnview wrote: Sun Feb 12, 2023 2:54 pm Excluded/Included is not for that, only to exclude/include folder to import in catalog
For me, the Catalog is a completely useless feature. That is, the program does not have the ability to hide some specific folders?
by MARK2580
Sat Feb 11, 2023 11:37 pm
Forum: New
Topic: [1.4.2 x64] Excluded / Included folders don't work.
Replies: 5
Views: 804

[1.4.2 x64] Excluded / Included folders don't work.

I wanted to hide the system folders, such as the recycle bin on each of the drives, but adding these folders does not lead to anything. Even if you specify a regular folder that is not hidden and not system - it also continues to be displayed. Enabling/disabling the display of hidden folders does NO...
by MARK2580
Sat Feb 04, 2023 7:10 pm
Forum: Closed/Resolved
Topic: 0.98: Can't be internal viewer for Total Commander
Replies: 27
Views: 5045

Re: 0.98: Can't be internal viewer for Total Commander

Updated to version 1.4.2 64bit . Yes, now one version of the program can work as a plug-in and as a simple program at the same time. BUT - there was a bug, and specifically a bug with the VTF format. If there are about 20-30 such textures in a folder, then all firsts are generated without problems....
by MARK2580
Sun Jan 22, 2023 1:19 am
Forum: Closed/Resolved
Topic: 0.98: Can't be internal viewer for Total Commander
Replies: 27
Views: 5045

Re: 0.98: Can't be internal viewer for Total Commander

Yes, if disabled it works. But, accordingly, the program itself will open as a copy for each next picture. ok i'll fix the problem. But you have only one instance for TC not many, right? to be honest, I didn’t understand the question (language barrier), in general, it would not hurt to make sure th...
by MARK2580
Tue Jan 17, 2023 1:32 pm
Forum: Closed/Resolved
Topic: 0.98: Can't be internal viewer for Total Commander
Replies: 27
Views: 5045

Re: 0.98: Can't be internal viewer for Total Commander

Yes TC start another instance of XnView. Is it working with 'only one instance' disabled? Yes, if disabled it works. But, accordingly, the program itself will open as a copy for each next picture. what do you means? I mean, as a way around this problem, just keep another copy of the program and use...
by MARK2580
Tue Jan 10, 2023 10:42 am
Forum: Closed/Resolved
Topic: 0.98: Can't be internal viewer for Total Commander
Replies: 27
Views: 5045

Re: 0.98: Can't be internal viewer for Total Commander

no disable 'only one instance'? scr_10_01_2023_13_35_48.png It looks like another copy of the program is launched to work as a plugin, this happens with XnViewClassic, I just didn’t notice it, because. I only use it as a plugin. Too bad it works that way, I don't like multiple copies of the same pr...
by MARK2580
Tue Jan 03, 2023 1:17 pm
Forum: Closed/Resolved
Topic: 0.98: Can't be internal viewer for Total Commander
Replies: 27
Views: 5045

Re: 0.98: Can't be internal viewer for Total Commander

xnview wrote: Sat Dec 31, 2022 7:48 am Could you try without with TC?
What exactly ? Try to start Xnviewmp without TC when there is a process left in the background ? :?:
by MARK2580
Fri Dec 30, 2022 10:17 pm
Forum: Closed/Resolved
Topic: 0.98: Can't be internal viewer for Total Commander
Replies: 27
Views: 5045

Re: 0.98: Can't be internal viewer for Total Commander

xnview wrote: Thu Dec 29, 2022 9:29 am Strange, all work correctly event if XnView MP is started before TC. Do you have 'all only one instance'? Which format?
Yes, I use the setting of only one instance, I don’t like it when several copies are opened, and then one of them overwrites all changes in the ini.
by MARK2580
Fri Dec 23, 2022 8:15 pm
Forum: Closed/Resolved
Topic: 0.98: Can't be internal viewer for Total Commander
Replies: 27
Views: 5045

Re: 0.98: Can't be internal viewer for Total Commander

It works very strangely. Generates literally 10-15 previews, and then just stays in the background and loads the processor by 8%. I'd rather use XnView Classic, it's at least stable. :? Strange, on which format? Xnviewmp completely ceases to function as a TC plugin when the program itself is runnin...
by MARK2580
Thu Dec 15, 2022 3:21 am
Forum: Closed/Resolved
Topic: 0.98: Can't be internal viewer for Total Commander
Replies: 27
Views: 5045

Re: 0.98: Can't be internal viewer for Total Commander

It works very strangely. Generates literally 10-15 previews, and then just stays in the background and loads the processor by 8%. I'd rather use XnView Classic, it's at least stable. :?
by MARK2580
Mon Sep 12, 2022 3:10 pm
Forum: Closed/Resolved
Topic: 1.02: program constantly freezes/hangs when playing or switch video
Replies: 13
Views: 5688

Re: 1.02: program constantly freezes/hangs when playing or switch video

no image? do you know the version of installed OpenGL? everything happens exactly the same as in the video, nothing has changed with the new version Regarding OpenGL, I have no idea where to look at the version. I went to AIDA64 there in the OpenGL section there are ticks for all versions from 1.1 ...
by MARK2580
Sun Sep 11, 2022 4:40 am
Forum: Closed/Resolved
Topic: 1.02: program constantly freezes/hangs when playing or switch video
Replies: 13
Views: 5688

Re: 1.02: program constantly freezes/hangs when playing or switch video

It looks like nothing has changed, I downloaded version 1.3 x64 today and I get the same problem with the program freezing when clicking on a video. https://newsgroup.xnview.com/viewtopic.php?p=179926#p179926 no image? do you know the version of installed OpenGL? everything happens exactly the same...