Search found 3 matches

by mimulus
Sat Nov 10, 2012 3:16 pm
Forum: Classic - General Support
Topic: MAKIchan image format?
Replies: 14
Views: 4475

Re: MAKIchan image format?

Does that mean that there would be no Flag B array? And does that also mean that the header entry for Flag B size would be set at 0? If so, What would I set the header entry for Flag B offset too? Would it be the same entry as the Color Index array offset? Please explain further. Your suggested tec...
by mimulus
Mon Oct 17, 2011 5:31 am
Forum: Classic - General Support
Topic: MAKIchan image format?
Replies: 14
Views: 4475

Re: MAKIchan image format?

I updated the specification document, hopefully making it clearer. I also translated the screen modes as listed in the official Japanese specs. You're hoping to write an encoder? Hmm. If you don't care about compression, I think this might work: fill the flag A buffer with only zeros, and presumably...
by mimulus
Sun Aug 28, 2011 1:28 pm
Forum: Classic - General Support
Topic: MAKIchan image format?
Replies: 14
Views: 4475

Re: MAKIchan image format?

While working on a visual novel engine, I've happened upon a few MAG images, and wrote a basic specification. It is available here: http://mooncore.eu/mimu/txt/makichan.htm

Helpful, I hope!