BPG Image format

XnConvert Multi Platform - Windows, MacOSX, Linux
Gravitator
Posts: 4
Joined: Sat Dec 06, 2014 10:32 am

BPG Image format

Postby Gravitator » Sat Dec 06, 2014 10:39 am


User avatar
xnview
Author of XnView
Posts: 27356
Joined: Mon Oct 13, 2003 7:31 am
Location: France
Contact:

Re: BPG Image format

Postby xnview » Sat Dec 06, 2014 10:57 am

do you have some bpg files?
Pierre.

Gravitator
Posts: 4
Joined: Sat Dec 06, 2014 10:32 am

Re: BPG Image format

Postby Gravitator » Sat Dec 06, 2014 11:14 am

xnview wrote:do you have some bpg files?

No.
I want to get through your converter (prefer to use ready-made products).

Hacker
Posts: 185
Joined: Tue May 17, 2005 9:24 pm
Location: Bratislava, Slovakia
Contact:

Re: BPG Image format

Postby Hacker » Fri Dec 12, 2014 9:06 pm

I wholeheartedly support the wish for XnView to implement BPG support (at least for decoding). I do not mean XnConvert specifically, though, I'd rather be using XnView to view them; I can create them on my own. The sources are available at the link posted above or one can use the libbpg library.

User avatar
omniplex
Posts: 122
Joined: Thu Feb 10, 2011 1:52 pm
Location: Hamburg
Contact:

Re: BPG Image format

Postby omniplex » Tue Dec 16, 2014 6:34 pm


Apparently continued in t=171505, also mentioning XnView :wink: The example images are shown with Bellard's JavaScript, so you should be able to find links for the BPG sources in the HTML source (untested).

User avatar
XnTriq
Moderator & Librarian
Posts: 4917
Joined: Sun Sep 25, 2005 3:00 am
Location: Ref Desk

Re: BPG Image format

Postby XnTriq » Wed Dec 17, 2014 12:30 am

xnview (BPG) wrote:yes, i have already added to my TODO list ;)

  • XnView bug tracker: 0000552 (BPG format)

captaincavern
Posts: 34
Joined: Fri Dec 13, 2013 6:31 am

Re: BPG Image format

Postby captaincavern » Mon Jan 19, 2015 11:32 pm

For viewing in XnView there is a compiled susie plugin here: https://github.com/256bai/ifbpg

heimaki
Posts: 38
Joined: Thu Dec 27, 2012 8:04 pm

Re: BPG Image format

Postby heimaki » Tue Feb 17, 2015 2:24 pm

captaincavern wrote:For viewing in XnView there is a compiled susie plugin here: https://github.com/256bai/ifbpg

how is this supposed to work?

User avatar
XnTriq
Moderator & Librarian
Posts: 4917
Joined: Sun Sep 25, 2005 3:00 am
Location: Ref Desk

Re: BPG Image format

Postby XnTriq » Mon Feb 23, 2015 1:15 am

heimaki wrote:
captaincavern wrote:For viewing in XnView there is a compiled susie plugin here: https://github.com/256bai/ifbpg

how is this supposed to work?

  1. Download susie.zip and (the latest version of) ifBPG-*.zip.
  2. Extract the contents of both archives to the Plugins subdirectory of your XnView installation.
  3. Restart XnView.

Hacker
Posts: 185
Joined: Tue May 17, 2005 9:24 pm
Location: Bratislava, Slovakia
Contact:

Re: BPG Image format

Postby Hacker » Wed Feb 25, 2015 2:06 pm

xnview,
Could the console window perhaps be suppressed / hidden? It looks really bad, covering the current image while the BPG image is being loaded.
Thanks!

Roman

User avatar
xnview
Author of XnView
Posts: 27356
Joined: Mon Oct 13, 2003 7:31 am
Location: France
Contact:

Re: BPG Image format

Postby xnview » Wed Feb 25, 2015 2:27 pm

Hacker wrote:xnview,
Could the console window perhaps be suppressed / hidden? It looks really bad, covering the current image while the BPG image is being loaded.

i wait the final version of library from bpg
Pierre.

JOZIKus
Posts: 4
Joined: Mon Aug 04, 2014 4:31 pm

Re: BPG Image format

Postby JOZIKus » Wed Mar 25, 2015 8:16 pm

xnview wrote:
Hacker wrote:xnview,
Could the console window perhaps be suppressed / hidden? It looks really bad, covering the current image while the BPG image is being loaded.

i wait the final version of library from bpg


Don't! It's a new and radical format with a lot to improve every month and every year. There will be periodic updates so waiting for the final version is unwise. I'd recommend to just upgrade to full newest version with both read and write support.

Also, I think WebP should be periodically updated too. Ability to set advanced parameters would be great too ;-) I know there are so many parameters, that You won't bother to implement every one of 'em, but what about an "input box" to write Your own advanced parameters for the encoder? That would be awesome! ;)

User avatar
foxyshadis
Posts: 370
Joined: Sat Nov 18, 2006 8:57 am

Re: BPG Image format

Postby foxyshadis » Sun Jul 26, 2015 2:07 am

XnTriq wrote:
heimaki wrote:
captaincavern wrote:For viewing in XnView there is a compiled susie plugin here: https://github.com/256bai/ifbpg

how is this supposed to work?

  1. Download susie.zip and (the latest version of) ifBPG-*.zip.
  2. Extract the contents of both archives to the Plugins subdirectory of your XnView installation.
  3. Restart XnView.

We'll need a 64-bit build once 0.75 proper comes out, unless this isn't going to be supported on 64-bit.

heimaki
Posts: 38
Joined: Thu Dec 27, 2012 8:04 pm

Re: BPG Image format

Postby heimaki » Sun Oct 16, 2016 3:14 pm



Return to “XnConvert”

Who is online

Users browsing this forum: No registered users and 7 guests